WIP/Last Works
DEMO 2019
Snow Fall
Just some grain done on free times.
All Houdini
05/2018
The Burger
Just a little render with soft bodies for the fun
Modeling : Maya
Texturing : Mari
Animation : Maya
Dynamics : nDynamics+RealFlow 2015
Render : Guerilla Render
Compositing : Nuke
Design : After Effect
Editing : Premiere
08/2015
Paris Rouge
Setup , Fluids, Dynamics, Shatter, Lighting, Rendering, Final Compositing.
Tank Animation
Fluids : FumeFX (3dsmax)
Rendered using Guerilla Render
Compositing : Nuke
2015
Joker (Hair Test)
Render/Compositing from a basic video game model. I remade the displacement and specular maps.
Hairs entierly made in Guerilla render.
Shading, Lighting, Hair, Render
Renderer : Guerilla 1.3
Comp : None (Beauty)
Model from the Batman Arkham Asylum Video Game with adaptations for rendering.
13/07/2015
Shading/Lighting/Hairs in Guerilla render
Shading/Lighting/Hairs in Guerilla render
Shading/Lighting/Hairs in Guerilla render
Shading/Lighting/Hairs in Guerilla render
PARIS ROUGE
Graduation movie done with a great team at Isart Digital.
© 2015 by Sebastien Bance